Reconciling assholes for nearly a decade.

Serious Games

Found this link on reddit



which lead to this example:

http://www.gadgetopia.com/post/4854

Anybody play these games?  Recommendations?  This is the kind of games I can play.  This is what I am looking for when I think of "gaming".  I am found. 

http://www.cabel.name/2006/01/on-brain-training.html
Permalink Send private email sharkfish 
January 26th, 2006 2:24pm
sharky,
try going to this:
http://www.gdconf.com/conference/seriousgamessummit.htm
Permalink Send private email John Haren 
January 26th, 2006 2:43pm
"Games ain’t just for killing people anymore.

The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges"

Nope, not for killing people. Just for firing them and depriving them of their livelihood. :)

Philo
Permalink Send private email Philo 
January 26th, 2006 4:38pm
Well, Philo, be fair.

It's for PRACTICING firing them and depriving them of their livelihood.

By the way, I once played a management game with a couple of managers (I was a lowly supervisor at the time).  The game had 'more work' to do than the current three game employees could get done.  You had an early choice -- hire another employee, or have the current guys work overtime.  The game was to test which policy would work better.

Both managers chose overtime.  I chose hire another.  The game seemed pretty accurate -- the first week overtime won, after that, hiring another pulled steadily ahead.

At least, I assume it was accurate.  The amazing thing was both manager's knee-jerk reaction to go with overtime.
Permalink AllanL5 
January 26th, 2006 4:50pm
http://www.persuasivegames.com/games/game.aspx?game=disaffected

"Disaffected! gives the player the chance to step into the demotivated position of real FedEx Kinkos employees. Feel the indifference of these purple-shirted malcontents first-hand, and consider the possible reasons behind their malaise -- is it mere incompetence? Managerial affliction? Unseen but serious labor issues?"
Permalink The Notorious T.A.W. 
January 26th, 2006 4:53pm
I'm thinking that a game based on sitting on the incoming fruit inspection line at the jam factory would award extra points for pulling fruit away from a particularly mouldy specimen so those downstream could also admire it.

Or a game based on the sorting room at the Post Office would award points for throwing articles marked fragile.

Putting one-way tyres on backwards ...

Spitting in the soup ... plenty of material here:

http://www.bitterwaitress.com/

Why should management have all the fun?
Permalink trollop 
January 26th, 2006 9:54pm

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