Just beat the desert temple in Twilight Princess last night
It's neat how they at least TRIED to juggle up the Zelda formula a bit by giving you differen't objects broken into pieces to find all of... heh.
There was a REALLY neat scene/portion in the desert where you have to break into this little goblin (moblin?) outpost. You get to pick off sentries from the tops of watchtowers with your bow, then steal one of their giant wild boars and use it to... ok well that's a spoiler but it's cool.
I found a little minigame sequence thing in Kakariko village that was probably intended to be done BEFORE the desert thing I just described, but I didn't discover it until after. The game is CHOCK FULL of things to do, like all Zelda games. Little things to find and minigames to uncover.
I spent 10 minutes exploring a cave that I happened to discover while roaming around Hyrule field last night. The entrance was covered over by rock that was only very slightly different in appearance from the surrounding rock. Usually in Zelda games there is a very prominent shade/texture difference in areas that can be bombed. This was really subtle and the cave went very far back. Full of spiders and power ups and all sorts of stuff.
Very cool game. I'm loving it.
How in heaven's name did you defeat the baddies while carrying the kid south to the Shaman for healing?
They keep setting the wagon on fire, and I can't both kill them AND put the fire out AND keep riding hard to keep up all at the same time.
My left thumb is cramping from pressing the 'forward' toggle.
April 2nd, 2007 9:53am
I guess maybe it's easier on GC than Wii? The fire can be put out with the boomerang, you know that part, right?
You have to use the bow to knock the moblins off of their mounts. Trying to catch them, then cut them down with the sword takes too much time.
I'm at the point in the game where I can transform from wolf to link and back again at will. It's really neat.
And I've learned all but 2 of the advanced sword/shield techniques from the golden wolf guy.
Up, up, down, down, left, right, left, right, A, B, A, B, select, start.
April 2nd, 2007 9:56am
And you only use Select if you have friends, which you don't.
And on the SNES, you had to use the left and right shoulder buttons for the Konami code instead of the crosspad, otherwise your character would self destruct.
Well, when Spore finally comes out, I'll have friends... lots of them. Yes, a whole army of friends.
April 2nd, 2007 10:21am
"How in heaven's name did you defeat the baddies while carrying the kid south to the Shaman for healing?"
I didn't. The guys tend to respawn anyway. The point is to simply get the wagon to the end. So concentrate on the birds which drop bombs (deflecting the wgon) and just minorly attack everyone else. I also let the wagon burn a bit and then catch up and blow it out.
April 2nd, 2007 11:11am
Oh yeah that's right, the birds dropping bombs are the main problem. They divert you from the path and you'll go in circles forever. You have to stop EVERY bird, or you'll never reach the end. The birds always bomb in the same pattern, though.
April 2nd, 2007 11:41am
You are well ahead of me now, muppet. I haven't entered the dessert yet. I think I'm going to spend a little bit of time right now dealing with some side quests.
April 2nd, 2007 12:21pm
I never pay much attention to side quests, but this time I might just because I don't want to miss so much stuff. Side quests in epic RPGs have always struck me as funny:
YOU MUST SAVE THE WORLD RIGHT NOW, but first could you find my brooch that my grandpa gave me?
THE PRINCESS HAS BEEN KIDNAPPED, QUICKLY, enter an archery contest!!
April 2nd, 2007 12:27pm
"I might just because I don't want to miss so much stuff."
There are lots of interesting things in the side quests in this game. My wife did a whole level without getting the big wallet because she didn't visit all the rooms in the town.
"YOU MUST SAVE THE WORLD RIGHT NOW, but first could you find my brooch that my grandpa gave me?"
The quest seems a lot less urgent in TP and the side quests seem a lot more interesting (and relevant) than those in, for example, Wind Waker.
April 2nd, 2007 12:48pm
Less urgent, yes. The side quests don't seem too relevant to me, though.
I still have to go back to Wind Waker and do a bunch of the side quests. I could never figure that camera one out.
April 2nd, 2007 12:51pm
I got the camera one but there were plenty that I didn't get even close to. Maybe relevant is the wrong word but in Wind Waker the side quests seemed much more gimmicky (the camera, for example).
April 2nd, 2007 12:53pm
I think my next side quest is going to be to run through all of the temples all over again and grab all the purple rubies I couldn't get because of my full (big) wallet.
April 2nd, 2007 12:55pm
Ugh. I hate that. I don't want to do some of those temples again!
April 2nd, 2007 12:57pm
The desert temple is actually a lot of fun once you get the spinner. Tony Hawk meets Zelda.
April 2nd, 2007 12:58pm