--

Another endorsement for Eve Online

I've been playing for hours a day, which is another reason I haven't gotten 'round to adding moderation to CoT (sorry!).    The game is HUGELY addicting, but it's not for people who want a lot of structure.  Beyond the missions you can get from agents at starbases (think the mission computer in Privateer), there's not a lot of direction.  The game is totally run by the players and player corporations.  You've got to make your own goals.

I'm getting a second Destroyer class ship when I get home today, and then in a few more days I'll have a Cruiser.

Wooooo!
Permalink Send private email muppet 
January 30th, 2006 8:59am
How much yawn-inducing grinding does it involve?
Permalink Send private email Flasher T 
January 30th, 2006 9:00am
You gain skills by clicking on the skill you want to learn and then waiting X amount of time for your ship's computer to upload the skill into your brain.  So there's NO grinding for skills.  You can earn skills as you do whatever you want in the game (and even when you're logged out, though when a skill completes you'll learn nothing until you log back in and set another skill to train.)

There IS grinding (if you want to call it that) for making money to buy bigger ships and better equipment, but you make money by mining, doing missions, blowing up pirates with bounties, in other words: playing the game.  :-)
Permalink Send private email muppet 
January 30th, 2006 9:07am
"You gain skills by clicking on the skill you want to learn and then waiting X amount of time for your ship's computer to upload the skill into your brain."

Ah, kind of like X-Com: Interceptor. I can live with that. (Am I the only one who liked that game?)
Permalink Send private email Flasher T 
January 30th, 2006 9:10am
Nope.  I loved the X-COM games.  I love any turn based strategy, just about.
Permalink Send private email muppet 
January 30th, 2006 9:16am
That's the thing, everyone keeps saying Interceptor was a betrayal of the franchise (what with the real-time space fighter component), but I never played the original ones so I don't mind.
Permalink Send private email Flasher T 
January 30th, 2006 9:45am
Oh right Interceptor was that crap one they made last.  :)

Gee I wonder why it might have been the last one.
Permalink Send private email muppet 
January 30th, 2006 10:06am
I dunno, why did they never make another Duke Nukem game? ;)
Permalink Send private email Flasher T 
January 30th, 2006 10:24am
Incompetence on the part of the game company.  I don't know if that can be said for Microprose.

Actually IIRC Microprose was acquired by Microsoft shortly after Microsoft got into "gamer" type games.
Permalink Send private email muppet 
January 30th, 2006 10:26am
Eve got different servers? Which are you on?

Let's start a corp called "Formerly known as JoS". We'll be the coolest cartel of cats this side of Orion's belt.

I did give it a shot awhile back, but I always have found MMO type games to be more fun if there are specific people to team up with on some kind of regular basis.
Permalink Send private email I am Jack's Eve itch 
January 30th, 2006 10:29am
BTW... you can download the original X-com now as it's considered abandonware. I just installed and played it less than 2 months ago.
Permalink Send private email I am Jack's Eve itch 
January 30th, 2006 10:30am
Eve only has one server.  Well there's a test server but that doesn't count.

I'm Mad Muppet in the game.  :)
Permalink Send private email muppet 
January 30th, 2006 10:31am
You're a mad muppet in real life...
Permalink Send private email Flasher T 
January 30th, 2006 10:35am
Mad Muppet was actually my original "Muppet" handle.

Actually, no.. before that it was "Dark Muppet"

Wow that was a long time ago.
Permalink Send private email muppet 
January 30th, 2006 10:39am
And even then, you were already a muppet. :P
Permalink Send private email Flasher T 
January 30th, 2006 10:46am
As a game that my computer can play all by itself for up to 10 minutes at a time I can highly recommend it.  As something to actually engage my brain it entirely fails.

For one thing the economics suck, the markets don't behave like markets at all.
Permalink Send private email Simon Lucy 
January 30th, 2006 10:52am
The markets seem to work fine, to me, but I'm not a macro-economics major.  It's a GAME, and should ultimately be taken as one.

I like the fact that I can play Eve while I code something on my other monitor.  :)  There's a lot of stuff that you can throw on the autopilot for, but there's also a lot of stuff you can't.

A friend and I made about a half million each last night just hunting NPC pirates in low security space.  I ended up losing it all by getting my ship destroyed, but it was fun as Hell for about two hours.  :)
Permalink Send private email muppet 
January 30th, 2006 10:55am
What pressing a button and seeing if your shields held?

The whole point of a game like Eve (apart from the social interaction but my fingers felt abused just looking at the chat channels), is the economics.  If you can't work out where to buy something cheap and sell it for a profit what's the point?

Oh, I forgot its the monthly sub that's the point.
Permalink Send private email Simon Lucy 
January 30th, 2006 10:58am
You CAN work out where to buy something cheap and sell it at a profit.  By doing some research and moving around a bit.

If the whole market were available to be searched at once:

a) the game would lag horribly
b) it'd be much too easy to turn a profit on trade

You have to actually TRAVEL to find price variances you can profit from.  It's not impossible.

Also, there's a lot of strategy to the combat if you take the time to learn how it all works.  Much more to do than just click "target" and turn your guns on.

My destroyer has 3 batteries of guns for different ranges, loaded with various ammo types for different opponents, etc etc.
Permalink Send private email muppet 
January 30th, 2006 11:01am
I notice there is a buddy system. I believe you have my email....

If you want some credit, no reason you shouldn't get it.

Get your subspace communique to me and I'll enter your code or whatever they have set up to facilitate some kind of bonus for you.
Permalink Send private email I am Jack's Eve itch 
January 30th, 2006 11:12am
I don't think I get a bonus, I can only give out 14-day passes.  So far as I know there's no benefit to ME in doing so.

But if you want one, yes I can send you one, but it'll have to be after 3 EST because I can't get on eve-online.com from work.
Permalink Send private email muppet 
January 30th, 2006 11:15am
Hmph, that blows. I just saw the buddy link, but it wants an account for me to get info about it. I figured it was some kind of pyramid-like marketing reimbursement scheme.

All the same, I'll take what I can get if it's no hassle.
Permalink Send private email I am Jack's Eve itch 
January 30th, 2006 1:43pm
No hassle at all.

If you don't mind, send me an email so that I have a reminder when I get home.  :)

If you don't I'll do my best to remember.  My kid has an open house at her new school tonight I've just remembered so it may be later if I don't find time before I have to leave.

They just built a new 28M elementary school in my hometown on the site of my old one, and they want to show it off.
Permalink Send private email muppet 
January 30th, 2006 1:46pm
"Wow that was a long time ago."

Aren't you like 23?

Philo
Permalink Send private email Philo 
January 30th, 2006 3:42pm
28

DUN DUN DUNNNNN
Permalink Send private email muppet 
January 30th, 2006 4:26pm

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